The mod now updates itself
The ModMenuCrew loader downloads the current version each time you open the game. First launch: authorize with Discord in your browser.
ModMenuCrew v6.1.7 was released on 29 September 2026 for Among Us 2026.9.29. Among Us updated to 2026.9.29 (19.0.0) and the Steam build became 64-bit. This build supports the new version, ships as a loader that downloads the current version of the mod each time the game starts, and adds Invisible, private messages without host and a new menu look.
Released for Among Us 2026.9.29. The three changes you will notice first.
The ModMenuCrew loader downloads the current version each time you open the game. First launch: authorize with Discord in your browser.
One 64-bit package for Steam, Epic, Microsoft Store and Xbox App, and a 32-bit Legacy package for Itch.io.
Invisible in Cheats, Quick, and /w private messages, both without host.
/w <id or name> message (also /dm). /ids shows the ids.After updating: The loader brings the current version of the mod each time the game starts, so there is nothing else to download while the loader and BepInEx stay the same. If the menu does not show up after updating from 6.1.6c, check that the old ModMenuCrew.dll is gone from BepInEx\plugins.
Four PC packages: x64 for BepInEx be.777 and Legacy be.735 (Steam, Epic, Microsoft Store, Xbox App), x32 Legacy be.735 for Itch.io, plus the loader-only package (3 DLLs). SHA-256 of every file on the home page.
Each entry on this page names the Among Us version it was built for, and the newest entry at the top is the current build. When Innersloth ships a new game version, the mod may stop working until a new build is published here, and the mod tells you when your build is outdated.
Each entry on this page shows the release date next to the game version it was built for, so the gap is visible per release. The 18.0.0 update, which broke the previous build, was answered by v6.1.6c on 18 August 2026.
Every file of every release has a SHA-256 hash on the home page. Compute the hash of the file you downloaded and compare. Anything that does not match was not built by CrewCore.
Yes. An RSS feed at crewcore.online/changelog/feed.xml, and the same content as Markdown at crewcore.online/changelog.md. New versions are also announced in the CrewCore Discord server.
Start with the installation guide, which covers BepInEx and where the files go. Then get a key on the Get Key page and download the package for your store from the Download page.